Thursday, October 22, 2009

PVP strikes back

I had, for quite a while, neglected a part of WoW I really used to love so much. PVE has lots of fun factors. In particular, I love the cooperation required to bring down bosses, and the excitement of succeeding together. However, playing only one aspect of the game will burn it out faster than playing all aspects.

With the "birth" of my death knight, I played a bit PVP along the way. And heck, what fun I've missed!

While levelling up, my DK has the heirloom PVP shoulders, heirloom PVP trinket, heirloom chest and heirloom axe with Crusader on it.

BG 50-59 was a bit of a joke. More than half of all players joining were death knights. In fact, it was joked that "whichever side has the most death knights wins", something that proved painfully true for all rounds I participated in.

Come 60 and lowest level in BGs. Interestingly enough, I didn't feel underpowered. Quite the opposite, it felt "just right". Most likely because of the superior gear I had for my level (DK starting area blue gear is about equivalent of lvl 65 greens, I think). Of course, I was feeling a bit squishy, so I played all the time in frost presence.

Here's the thing: I don't like following all the stupid sheep that races towards the stables, Balinda or just mindlessly fights in the midfield in Warsong Gulch. I stick around in our base to defend our flag in WSG, I stick at a base in AB and defend it, I try to keep Galv alive, get our towers back and prevents stealth caps in AV.

I'm used to playing a healer. What happens when a single healer sticks around a place to defend? Well... at best I can survive until my mana is all gone. That's the limitation of my abilities.

As a DK, I'm able to succeed on my own. At least some of the time.

Now, I've hit 80 with my DK. There are a few problems.

I'm painfully reliant on a good weapon, and I'm STILL running around with my heirloom axe. It helps a lot being unholy -- I did 4.5k dps in quest blues in the Onyxia 10 pug I joined. Superior AoE, anyone? With a bit of luck, a new weapon will drop sooner or later in TotC heroic.

I still only have two specs to play around. I want three (at least). PVE dps, PVE tank and PVP. For the moment I don't have all that good tanking gear, so I've got PVE dps and PVP. Considering tanking with my PVP spec. It has Toughness, Magic Suppression, Anti-Magic Zone, Bone Shield and even Glyph of Anti-magic Shell, so I'm only lacking Anticipation, Blade Barrier and Improved Icy Touch of the core tanking talents. I can even afford two points in Imp Icy Touch in my PVP spec without losing anything important.

Other than that, I'm gearing up my third character. At a point I got really tired of it and switched back to my shaman for some PVP. It took less than a single AV to recall what I liked about my DK.

  1. The get-out-of-jail-free cards. In particular Anti-Magic Shell and Icebound Fortitude, but also Strangulate and Chains of Ice. Together, they allowed me to survive for quite some time alone with an enemy. Except retribution paladins, bloody annoying bastards. They stun me for 5 seconds before I got the runic power to get off either AMS or IF.

  2. Just being a tank. Standing around defending a node in frost presence, and a rogue fires up his arsenal at me. But hey, I've got tons of armor, I can survive for quite some time. Compare that to a shaman, even with a shield, whose only defense is trinketing out of a stun or die before the stunlock is up. Well, almost.

I like being a tank in PVP.

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